Being Neighborly

Posted by Shannon and Sara Burns at 2:27 am on Oct. 25, 2008.

On Wednesday night we shot the second to last pickup of the movie.  An inset on the hand of a dead Saxon was needed and our neighbor obligingly came over to play the role. 

It was a very simple shot and we surprised ourselves by knocking it out in under an hour ;-)

Mr. Bivens, the next door neighbor lays on a camping mat and wears his coat half way to ward off the October chill.  Notice the can of black spray-paint in the foreground and the clip on light – both mainstays of Pendragon production.

 

JC (left) takes a break from color correction to DP the shot – Nick (right) checks framing.  Chad (center) coaches the actor on how a dead man’s hand should look.


Posted by Chad Burns on October 21st

Posted by Shannon and Sara Burns at 4:51 am on Oct. 23, 2008.

Last week in Tulsa we made very good progress. Along with recording a ton of foley Nathan and Dusty also laid down some of the last remaining ADR tracks for the film.

The leading bad guy – Hengest – is a large broad shouldered killer who towers over his enemies. The actual actor who played Hengest wound up playing the voice of another character so we needed someone new for Hengest. We scared up an off duty police officer – with previous experience acting and a very nice deep voice.

At first I was worried – Erik didn’t look much like Hengest… But the proof was in the pudding – as they say – and after spending 2 hrs in the booth when Erik walked back in the control room we were all shocked – he’d sold the lines so well we were surprised not to be seeing Hengest himself. ;-)

In the above picture Erik is holding a large wrench. In the confines of the booth the double sided ax preferred by Hengest wouldn’t have fit very well – but he needed something to wield so he could get the rhythm into his voice.


Nathan, a Pro Tools power user, teaches Dusty the ropes.


Posted by Chad Burns from Tulsa, Oklahoma

Posted by Shannon and Sara Burns at 7:38 am on Oct. 19, 2008.

I’m down in OK for Foley recording and sound work with the Ashtons and crew. Nathan Ashton is heading up the entire sound design effort and doing a bang up job – that’s a job that sounds good!

We are estimating that when completed, the Foley/Walla/EFX will have involved more than 500 hours of studio work. Studio time that could have cost us well over 20K has been graciously donated by a local university in exchange for involving students in the project – what a deal huh? Praise the Lord for his provision.

Exciting tidbit – there are only about 300 hours left till our deadline! Eek!

The rock salt isn’t that cold, the leather gloves are an old trade secret for helping to get good snowy sounds.

Dusty intently concentrates on the screen in order to exactly mimic the hero’s moves. Dusty has become quite the engineer, running the booth as Nathan does the “walking”.

Nathan Ashton adjusts settings. The glasses are for safety. They just “happen” to look that cool.